I was commissioned by one of the best Instagram art platforms - @visual.fodder to create a short animation… here is the result on Instagram - Animation.
This piece was in the back of my head for a couple of months because I started the R&D process for my next art film - Surfaces.
Here are some renders in HD. Check them out! 

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Hey, here is a teaser for my upcoming art film Elements... Finishing everything and this time making sound design by myself.
Will launch it in a couple of weeks - September 1! 
Follow me on Instagram for updates.

Hey, I'm working hard on my next art film - Elements. This time I decided not to hide my process till the day of launch... instead, I decided to share it on a weekly basis. So, it is a huge pleasure to be able to recharge my passion with feedback and clear understanding - how the project is moving forward. I suppose it is the best way to keep creative energy while developing a huge project (3 / 4 months in creative isolation and strict focus on one thing could be perceived as a "huge project":)). Here is a couple of images from the development... You could follow me on Instagram for new updates.
https://www.instagram.com/zhestkov

Let me share some ideas about polygon modeling in Houdini with you.
So, long story short - it’s awesome! This is so crazy that you have the ability to spend hours, days or even weeks working on a model and then scroll back into beginning of your process and change something which will immediately bring changes into the final result, or you could delete some bevels or additional elements, which you added yesterday, and your model will immediately respond for this change. It’s like the time machine - you could rewind your life and try to skip some events and immediately see the result.
I love the idea of working with always unmerged layers (if we could create an analogy with photoshop). You could create the whole project and still have the ability to control everything - even from the very beginning! Learning a new software is always a challenge, but Houdini is the different kind of beast. It’s so technically looking and has a crazy geeky vibes that I tried to keep away from it for a 5 years… but when I finally tried to work in it I was totally blown away from the concept of node modeling.
Sure, animation is a different layer of awesomeness, but this post only about modeling! :)

Hey, here are some photos and info about my new piece of hardware - a Mighty PC! 
Actually it was an ordeal to find some inner strength to try to work with PC and Windows again. 10 years ago I decided to quit from PC world after a series of crashes and terrible noise from my computer... I think I just made a wrong hardware chose years ago.
This time I decided to work with the leader in custom computers - www.hyperpc.ru. These guys are doing best workstations and game computer in Russia. They proposed me a couple of different variants and I found a good solution. I'm planning to buy an addition video card later(not sure that I will be able to instal the third one due to lack of free space... right?).
So, It works great, looks great (as a piece of hardware) but it is so bizarre to work in Windows after MacOs... But it works! In complete silence. Like an Iphone.
Damn you Windows, why do you have such an ugly design and terrible typography?! :)
As a display for this beast I bought an awesome - Dell UltraSharp 32 Ultra HD 4K. The image quality is so sharp, that I could cut my eyes... Love it!
So, here are the specs:

Case: Fractal Design Define R5
Video Card: GEFORCE GTX: NVIDIA TITAN XP
Processor: Intel Core i7-6950X Extreme Edition 3000MHz
Motherboard: ASUS X99-DELUXE ll INTEL X99
RAM: 64GB (4 x 16GB) DDR4 2666Mhz Kingston HyperX Savage
Hard Drive: 4TB HDD Seagate Barracuda
SSD: 250GB SSD Samsung 960 EVO M.2

This is my first post in my blog... so, hello world! I want to use this blog as a gallery for my visual experiments and current project. I'm going to post some thoughts and maybe some images... but I suppose there will be more images than words. :)
I bought a PC about a week ago, and started playing with Redshift in Houdini. I spent a decade without PC... used only Macs.
I'm planning to cover my thought concerning PC in future posts.

Two images bellow were rendered in Redshift. They are tests for my upcoming short film - Elements. For new animation test, please visit my Instagram account,
I'm trying to post some animations on a weekly basis. 
Ok, that's all for the first post. Thanks!